#ifndef __GAME_MODEL_ISIZE_HPP__
#define __GAME_MODEL_ISIZE_HPP__

#include "game_model\ih\game_model_idistance_unit.hpp"

namespace GameModel {

struct ISize
{

public:

	virtual IDistanceUnit const& getHorizontalSize() const = 0;

	virtual IDistanceUnit const& getVerticalSize() const = 0;

};

} // namespace GameModel

#endif // __GAME_MODEL_ISIZE_HPP__
